The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! by Brian Tinsman
Despite the "How to invent" in the subtitle, this book is almost exclusively about the board game industry. So if you are looking for guidance regarding development of the gameplay, you'll need to find another resource.
What the book does provide is an overview of the industry. It introduces companies and game inventors and provides insights into how the business works. The layout of the book does have an amateurish feel and it uses big fonts and line spacing, so it's a quick read.
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